![]() ![]() This cheap setup allows you to get a lot of early eco, which you will need, as automaton struggles immensely on 10, so you will want to significantly overbuild to avoid leaking. medic/titan, so be careful with this if you are wave leader.) If you only gas once and save, you should be able to afford a laser battery by 3, eco 4, and then astromech the battery for 5, which will hold (iirc - this might be inaccurate). ![]() As mentioned earlier, Android will hold waves 1+2 (without a big send, e.g. Nevertheless.Īutomaton's strength is their incredible early eco. If you're looking for a good 3x select builder, I recommend ancient. However, if you're going to play it, keep in mind that Automaton is in an extremely weak spot right now. In particular they work very well with asimovs.Generally, there are less builds for vet because people mostly prefer dynamic/draft, since select is (rightly, in my opinion) seen as the lower skill game mode. Altho I suggest to go in test mode and experiment a little with positioning and see where they hit the most units. If you want I can post some screenshots if I get a chance to build them. Special case is array for which you also need a decent setup but when u have the setup array is one of the strongest units in the game, without setup it tends to have near 0 value. Gravlance/array are ALL about positioning. if you have ur first tank on G1, build some other melee on F1.5, In about 80% of cases it will give you better split. Splits on 10 are indeed stupid, there isn't much to do. I would much more prefer something as 2-3 batterys with caps, android, and then obliterators/asimovs. Problem with building that many prototypes and asimovs for 10 is that ur gonna get destroyed after that. All t6 but somewhat annihilator are not even close to being cost efficient, so never build them. Prototype got nice buffs in v8 but still needs more love. Satelite is sometimes useful, but usually tends to be more harmful(I sometimes use them on 21+ in dynamic). For me only viable units are: T1 and upgrades, android, astro, asimov, all artillery construct and annihilator. Ok first of all I'll give you my tier list for automaton builder. Should I build more support? The dreadnought support unit rebuilds units after death and the repair bots just fix them Right now the only units I tend to use as Astromechs, Androids, Batteries, Asimovs, Executioners and Annihilators. Is there a possible unit I might consider adding? I've bounced around trying adding another Asimov, or Androids or a dreadnought in front of the Asimov.įrom what I've found is the Asimov stun is super important late game. ![]() I know to clear wave 10 I need at least one Annihilator (Range upgrade for Dreadnought) and enough tanks to hold 10. As it's a few years old it's not perfect so I have been trying to tweak it.ġ- (Right most on the G line) Salvager >Androidģ- (Left Most on the K line) Artillery > Laser Batteryģ.5 - 5.5 - Eco to +10 total with two speed upgradesĦ- Astromech on laser battery (It's not impossible to beat the roaches without it just highly unlikely)Īs this point its where I need help. I started by tweaking parts of the pewpew laser from u/Dimlhugion. I love the Automation builder and I have been working hard to make a fair build but I can use help. ![]()
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